RESIDENT ANTI-HERO
Links: Resident Anti-Hero Website Resident Anti-Hero Myspace Page
Downloads: URB Magazine Article
Resident Anti-Hero is the artistic vanguard of The Anti-Hero Underground. Deployed on strategic touring routes in open minded communities throughout the world, we operate as the mouth piece of the movement. Through relaying progress reports of the war and it's battles, as well as implementing the chief values of survival and resistance, we seek to raise awareness and gain support for the cause. All proceeds received by the band and it's members go directly to The Anti-Hero Underground. Resident Anti-Hero, MGS (Master Gunnery Sergeant) Fenix and R.A.M. (Regional Activies Manager) Etheric Double, are a duo who work together to make highly charged Otherground Hip Hop. Fenix writes the lyrics and Etheric Double creates the music. Their particular brand of sonic alchemy and sub-terranian guerilla-hop has been inspiring the new breed of Anti-Heroes as well as entertaining the public for the last five years. Resident Anti-Hero delivers true underground music with a passionate devotion to the craft. Confrontational, aggressive, avant-garde, and intellectual, the music is a fusion of street savvy revolutionary lyricism and epic trance inducing beats. The duo's affinity for live instrumentation and effects allow for a powerful stage show, unique and incomparable. Audiences are made subject to the relentless attack of Resident Anti-Hero's hardcore Hip Hop experience. The Underground. The Anti-Hero Underground is a vast network of militant survivalists who live outside of society in small sustainable communities, preparing for the collapse of modern day civilization. Originating during the 1960's, alongside the Back-To-The-Land Movement, The Anti-Hero Underground is based out of North America's Pacific Northwest, the earliest recorded settlement places the movement somewhere in the heavily forested Olympic Peninsula, near the Elwha River basin. The first Anti-Heroes originated during the modern industrial climb, at the onset of the Vietnam War. They saw the rise of the cities, overpopulated and polluted. They watched, as the imported resources grew more and more scarce. The Anti-Heroes sought to regain the basic fundamentals of life, but the movement was also fueled by the "negatives" of modernity: rampant consumerism, the failings of government and society, including the Vietnam War, and a perceived general urban deterioration, including a growing public concern about air and water pollution. They rejected the monotony of the corporate lifestyle and alongside the desire to reconnect with nature came the desire to reconnect with physical work. Determined, resourceful, and firm-willed, the original group lived in union with the land, carving a niche for themselves amidst what was left of the great trees in Washington State. After several years of isolated and sustainable living, government agents came upon the community during an experimental training exercise. In the brief skirmish that followed, several of the Anti-Heroes were killed. The remaining survivors fled deeper into the woods, evading capture. Presumed wounded, dead or dying, the survivors of the Elwha River skirmish were discarded, minimally cited in the government database as ‘derelict humanoids' occupying a ‘rogue settlement'. Although the government viewed the skirmish as an isolated incident of little or no significance, it was in fact the turning point for the Anti-Hero Movement, at which, the survivors of the Elwha River Skirmish became more organized and militant; shifting their focus from that of isolation to confrontation with the forces that oppressed them. The Anti-Hero Underground was formed. Throughout the following decades they grew in size, populating other rural areas in North America, gaining momentum by way of subversive recruitment, and "in-house" birth rates, as the first generation of pure Anti-Heroes were brought into the world. At present, the Antiheroes find themselves facing a new, highly evolved enemy. Machine culture. Machines and machine culture having already turned humans into mechanized worker-bee-sheep-zombies, now struggle to maintain their power in a system that benefits only a small number of wealthy and privileged elite. This privileged class makes up only ten percent of the earth's population; they themselves are humans with cybernetic upgrades which prolong life span and increase the efficiency of most biological functions- technology originally pioneered by the United States Military in the early 1990's that continues to be kept from the public by way of media black out (it is important to note that the privileged elite and those who control mass media resources, are the same people). Government cyborgs, working in tandem with military and law enforcement, have declared war on The Anti-Hero Underground. Through subversion, infiltration, and covert espionage, they are attempting to wipe out the movement before it can gain anymore momentum. The Anti-Hero Underground survives, resists, and operates, despite the dirty war and the cyborg assassins who relentlessly seek out our base camps. Through hard work, discipline and sustainable forms of living, The Anti-Hero Underground continues to fight against the machines in hopes of one day soon, arriving at the momentus event of full scale industrial collapse.